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Worldbuilding: How to sail an airship
Airships incorporate traditional and invented sails in “A Philosophy of Air.” Learn about how I thought through this aspect of worldbuilding.
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Worldbuilding: how to launch an airship
Continuing my discussion of worldbuilding for “A Philosophy of Air”, I discuss the physics of airships in my world. Part one of two.
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The Sursus
The sursus is a key feature of the world of A Philosophy of Air. Learn how this poison sea affects the world both practically and symbolically.
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Wordcraft and worldcraft
A Philosophy of Air delves into a rich sea of language, some invented, some sourced from history.
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The shocking biochemistry underpinning “show don’t tell”
When we “show” rather than “tell” we set off an unexpected chemical reaction in our audience. We can leverage that reaction in many walks of life.
Filed under: The Poison Sky




