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Wordcraft and worldcraft
A Philosophy of Air delves into a rich sea of language, some invented, some sourced from history.
Filed under: The Poison Sky -
The shocking biochemistry underpinning “show don’t tell”
When we “show” rather than “tell” we set off an unexpected chemical reaction in our audience. We can leverage that reaction in many walks of life.
Filed under: The Poison Sky -
The Archipelago
My fantasy novel A Philosophy of Air boasts a deep, richly-built world and history. Today I introduce the setting.
Filed under: The Poison Sky -
The importance of theme: what your story’s (really) about?
Your story isn’t about what it’s about. Plot simply relates what happens, but a story is really about theme: about an underlying argument and message.
Filed under: The Poison Sky -
Naturalistic fantasy: a light touch for weighty tales
What is “naturalistic fantasy?” How does it differ from existing fantasy sub-genres? And how can it change what a fantasy story can deliver?




